Darke Reviews | Tomb Raider (2018)

Ah the video game movie. A classic in the cinema, usually panned by critics and laughed at by audiences. Movie studios have a history of abusing the video game titles to the point that the reputation has stuck, but let me present you with some that actually don’t suck.

  • Silent Hill – Not the sequel with its hug off.
  • Mortal Kombat – fight me on this one. Its fun. It hits the beats of the game. Christopher Lambert is awesome.
  • Resident Evil – again the first one. Captures the spirit of the game. The sequel isn’t completely awful. The rest…oof.
  • Tomb Raider – the original Angelina Jolie one. Watch it again and tell me exactly how off it is from some of the ridiculous premises of the video game series itself?
  • Warcraft – It was dull, not bad.

So now we have a new Tomb Raider, clearly based on the the 2013 relaunch of the franchise and with a surprisingly high budget of $94 million – that is still less than was spent on Assassin’s Creed.

Should it have stayed buried?

Written by Geneva Robertson-Dworet, who makes this her first script to screen. It doesn’t look like it well be her last though, as she’s attached to cartoon to film adaptation Visionaries, ROM, MASK, and comic book films Silver & Black and Captain Marvel, and a 2021 Dungeons and Dragons movie?  With this list, I had to dig and find a bio for her to make sure it wasn’t some kind of Alan Smithee, but there’s even an Interview. Which is fantastic as we need more female screenwriters in the geek zone. I’d love to interview her some time myself. She sounds awesome.

Also on the script duty is Evan Daugherty, who gave us Snow White and the Huntsman, Divergent, and Teenage Mutant Ninja Turtles. The picture of this movie comes together now. Geneva also gets a screenplay credit, along with Alastair Siddons (thats an awesome name) who makes this his first theatrical outing with only Tresspass Against Us (2016 film with Michael Fassbender and Brendan Gleeson).

They pick up and took running with the task of literally adapting the 2013 game story to the screen and tripped.  They did get the new Lara right personality wise. They got her first kill right (guys not a spoiler. You see her fire the bow at people…you think she missed?). They just forgot about a few things in the process. Getting to the point for one as its nearly 40 minutes into the movie before they make it to the island and while some establishing of who Lara is is required it drags too long. Then once on the island, they neglect to truly show her resourcefulness which is one of the key elements of the game. No one can reasonably expect to see her dealing with wolves, deer, rummaging through chests and upgrading her weapons and equipment for the two hours, but – escalation would have been nice. Showing she’s not just book smart, athletic, but also cunning. They really did forget that.

I don’t mind some of the character study and the reluctant hero, but there was too much of that and not enough well….tomb raiding.

Director Roar Uthaug gets some of the blame for that. I am a fan of his 2015 film The Wave, which is about a landslide caused Tsunami in his native Norway. It too is more of a character study with good pacing around that, then the event , then the after effect. Had I known the director going in I may have managed my expectations a bit more, but it wouldn’t have changed my opinion too much. Between the script and the overall pacing of the film, plus an Act II plot that is totally unneeded the movie just comes across kind of flat.

Not that Alicia Vikander doesn’t sell being Lara. She does. She has the physicality I was hoping for, she happens to be one of the most beautiful women in the world (in my opinion), can act and is able to deliver on parts of the script or scenes that are otherwise weak. She feels like a reasonably real person in this rather than pure action heroine. She makes a fantastic Lara and yes, is better than Jolie in the part. Dominic West (Centurion, Punisher War Zone) is mostly wasted in his role as Lord Croft, as is Walton Goggins. I like Goggins, his turn on Justified has given him plenty of opportunities on the big screen such as The Hateful Eight, Maze Runner, and American Ultra. He tries but the script and probably some editing hamper him from fully realizing as the villain.

Which brings us to the technicals which I just have to sigh. The Visual effects are better than the first trailer and in 3D some of them look rather nice. The pacing is horrific however, which comes down to the editing and scenes decided to keep in. Which brings me to something that I think half the critics will pick on when they get the chance – DONT OPEN WITH NARRATION IF YOU ARE GOING TO INCLUDE IT WORD FOR WORD 10 MINUTES LATER. There will be some who complain the fight scenes are too dark, but I am oddly ok with it when its night and you are fighting. What I am not ok with is shaky cam, plus night, plus quick cuts. Pick One. Pick two maybe, but you can’t have all three and let your fight be appreciated.

TL;DR?

It’s not the best video game movie. It still isn’t the worst. It comes across as a solid meh. Tomb Raider commits the worst sin it possibly could – it was dull. There’s joke reviewers make when you do remakes and reboots, don’t include homage to the original material – it just make us think of a better movie. The same is kind of true here. There are so many calls to the game, but they fail to commit to actually delivering on the promise the game did. They fail to give us tomb raiding, clever and educated Lara. All I was thinking of watching this was how much I’d rather be playing the game.

They tried guys. They did. I give them credit for it, because I can see the effort put in. I can see what they intended to do, but I have to judge on what they did do.

Should I see it?

Matinee at the very best. 3D not needed, otherwise you can wait til it’s on Netflix or your source of choice.

Will you see it again?

Not in theatres no.

So you’re buying it?

There’s enough I do like, despite the dissection above that odds are good I will.

Ok, but its a video game adaptation what did you expect?

I get that. I do. You can’t take a 10 hour plus game and cram it into 2 hours, but you could have done it better. When 40 minutes are wasted with set up and establishing the character in ways that could have been done shorter or more effectively. When you don’t fully commit to your adaptation in a meaningful way that embraces some of the true supernatural weirdness of the games you’ve done some thing wrong.

How does it compare to the other two?

Since the reboot takes a more realistic tone while still embracing the supernatural it’s not apples to apples. The original movies were over the top and so were the games. It worked. This just doesn’t quite as well. It’s watchable, but not nearly as fun as watching Angelina Jolie and Sir Jorah flirt while threatening each other.

Next week?

I am bracing for the impact that is Pacific Rim 2. I don’t think it looks great from the trailers on a visual front and when I want to see Giant Robots beating on Giant Monsters and other Giant Robots – you need to LOOK good. It’s a time I want some style over substance.

Advertisements